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Re: Hashed hash (and Kent's games)
On Sun, 17 Jul 1994 [email protected] wrote:
> think, the desire to beat up on careless users. Berzerk suggests a 0.1 S/N
> ratio (and in an earlier note a couple useable algorithms for the multiple
> encryption process); that would not be practical for any decent sized
> database, and I might have 100K or so people to deal with. But I almost
It depends on the size of the noise. If the noise could be a simple
4-6char number(compressed name, with pointer to trash adresses or real
mismatched ones), giving a 16 char hash and the rest of the information was
much larger, say 100chars, a signal to noise of 1 would only be a 15% ish
increse in size, and this improves if you have more data.
Berzerk.