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crypto game idea
Crypto-Magic: The Gathering
I was recently introduced to the card game Magic: The Gathering. Today
over lunch, I realized that this game could be transformed into an ideal
networked crypto-game. Why ideal? Magic is a really popular game right
now and a network version would require a lot of the crypto technology
discussed on this list. So, it's ideal for the purpose of getting crypto
into popular use.
Brief description of game: Magic is entirely based on cards. There's no
dice or board or game pieces. Each card represents a creature, an
artifact, a magical ability, or something else (like land). Some cards a
common, some uncommon, some very rare. Players each have their own deck
of cards which they assemble from a larger collection of cards before the
start of the game. They take turns drawing cards from their deck,
revealing some (invoking their power), keeping others in their "hand"
until later. A player wins when they kill their opponent's "army" (or
render it leader-less).
Where's the crypto?
In my mind, the cards must be handled kind of like digital money. You
have to have a way of authenticating cards (can't have players forging new
creatures) and you have to have a way of preventing players from
duplicating powerful, rare cards.
These constraints imply there is some bank-like agency that creates and
signs "official" game cards. They could sell them for real digital cash,
or Tacky Tokens, or whatever. The "bank", or another third-party service,
might have to participate in the play of a game to enforce the
constraints.
It's not really like digital money, of course, but it would require
protocols at least as sophisticated.
I haven't thought about this beyond what I've just described, but it seems
like a promising idea. Somebody could probably make money at it, if they
wanted to. Too bad I'm to busy.
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