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RE: Cyberpunks Signal-to-Noise Ratio




What! I can't hear you!

You could always filter *aol*, *anon* and *sixdegrees*.

Or shout louder (i.e. contribute signal).

	Matt

> -----Original Message-----
> From: Jim Burnes [mailto:[email protected]]
> 
> Far be it from me to complain about the content-free
> nature of others postings, but has anyone else noticed
> that the signal on cypherpunks is being lost in the noise?