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Re: TCP/IP Stego (was CU-SeeMe)
At 12:19 PM 3/8/96 -0800, Jim McCoy wrote:
>... The original
>technique of doing stego on packets is still valid, and by adding it in
>to a WinSock lib or linux tcp/ip implementation the user can send hidden
>messages just by connecting to a friendly stego-enhanced web server out
>on the net and doing some casual browsing.
If you can hack your TCP implementation, you should be able (with a high
probability) stego information in a few bits of the TCP checksum by
adjusting the packet boundries of the TCP stream. An error correcting code
protocol would cover the cases where you couldn't get that *%$# bit set
correctly. Please note that this technique would not result in TCP
checksum errors.
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