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Re: Shuffling (fwd)
In article <[email protected]>,
Jim Choate <[email protected]> wrote:
>> From: [email protected] (Ian Goldberg)
>> Subject: Re: Shuffling (fwd)
>> Date: 29 Oct 1998 16:16:41 GMT
>> The "7 times" theorem uses the following model of a shuffle:
>> o The deck is cut into two parts, with the number of cards in each piece
>> binomially distributed (with mean 26, of course).
>> o The resulting deck is then achieved by having cards fall from one or the
>> other of the two parts; a card will fall from one of the parts with
>> probability proportional to the number of cards remaining in the part.
>The only problem I see with this model, re real card decks, is that the
>probability for a given card to fall to the top of the shuffled pile isn't
>related in any way to the number of cards in either stack in a real-world
"It's only a model." -- Monty Python and the Holy Grail
>It also doesn't address the problem of 'clumping' where a group of cards (ie
>royal flush) stay together through the shuffling. This is the reason that
>real dealers try for a 1-for-1 shuffle each time.
It actually _does_ address the normal, statistical clumping that goes on.
It _doesn't_ address clumping that occurs because, say, you were playing
poker while eating a peanut butter sandwich. :-)