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Re: Idea Futures

On Sun, 15 Oct 1995, Timothy C. May wrote:

> (Some of his game theory simulations--on betting markets and
> preference-revealing--were a main inspiration for the "Crypto Anarchy Game"
> I put on at the first Cypherpunks meeting in '92.)
How did that work out anyway? What were the rules and usual outcomes?
(Got a file on it anywhere? In your faq?)
Sounds like something that'd be nice to implement over the net. Great way
to get everyone's productivity reduced to zero. (insert wry smile)